Change shortcuts for new animation / behavior to ctrl + m due to conflict. 20 MB for trial users, 100 MB for subscribers as a soft limit that we can raise. Omit blank events when writing out file for preview Omit blank events in 1.0 -> 2.0 converter Notify users before performing project format upgrade to 2.0 Prevent downloading or importing code mode behaviors into mobile projects. Force an upconversion of a game to 2.0 before using to prevent weird errors Don't auto unpause upon initiating a scene switch Honor default values for attributes at the code level. Fix for: Instance Customized actors were ignoring events Block Picker: Add support for effects, actor types, actor groups SourceLists repaint badly after a dialog shows (yay this is fixed!) Controls named like methods from Array crash the engine TerrainRegions have a duplicate b2Fixture ![]() ![]() "Who uses this?" Doesn't work for scenes Show/hide/fade layer operates on both the tile layer and actors in that layer (Flash only for now) Certain for loop blocks don't allow 'break' block Show Actor Attributes for Actors on behavior page to make it clear that they aren't truly hidden Social Media links in the Welcome Center Buttons for showing the workspace folder and games folder in your Explorer/Finder Rebrand "messaging" as "Custom Events" - this involved a rework of that category in Design Mode Improved segmented button visuals to make "pressed" state clearer. Shortcut to create new attribute (Ctrl + B) Reduced memory usage and leaks in the toolset. Pre-Shipped Behaviors (the ones that 90% of your games need) Our next major release will address the perpetual question - Android support and long-term plans to build a unified, rock-solid platform to base all of our engines off of.Įasy Block Picking (and Action Block picking) Stencyl 2.1, 2.2 and further releases will touch other parts of the toolset and make them as fantastic as they can be. In 2.0, we've made significant improvements to Design Mode in order to make it more usable and productive experience. Stencyl 2.0 is our first step towards making Stencyl a definitive, pro-grade game creation toolset. There is NO in-app update from 1.4 -> 2.0. ![]() Therefore, if you have always dreamt about the possibility of being able to create your own games and you don't want to spend your life studying programming, you only have to download StencylWorks on your computer.- Added in missing iOS files for Windows/Linux. On the other hand, StencylWorks has an increasing user community, and many of them offer the other users certain the objects they have designed, which can result in considerable time saving when working on a project. How StencylWorks works is very easy, because the tasks take place visually by means of objects, but to make it even easier, it includes a full selection of tutorials with which you'll be able to learn how to perform each option it includes.Īnother of the elements worth highlighting of StencylWorks is that it can be expanded by means of extensions, that among other things, will allow the user to create games directly for iOS systems, and will offer them to the users via the App Store. There are multiple programs available to be able to create games, but very few of them offer you the possibility to create multiplatform games, like StencylWorks.
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